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page updated July 8, 2011

How much will it cost to work with Learning Sites? 

Since the range of visualizations that LEARNING SITES produces, the types of publications we develop, and the variety of services we offer are custom-designed to meet individual circumstances, it's difficult to give figures without having specific project parameters.  In general, our prices usually depend on the quality and quantity of the data provided to us, the amount of digital conversion of the primary data necessary, the precise output formats desired, the type of visualizations needed, the output media, and the timetable.

We at LEARNING SITES try our best to be fair and take into consideration your financial situation.  Our goals are to work with you to get the job done in a manner that is mutually beneficial and also advances the profession of archaeology as a whole.

What do I get for my money? 

As each of our projects is developed in close collaboration between our staff and you, we will be sure to provide you with the best and most comprehensive solutions to your needs.  Our projects are delivered on time and on budget, while maintaining the highest level of scholarship and highest degree of accuracy possible. 

Our visualizations are second to none in this regard.

You have access to our entire staff of experts; you get stunning visualizations in return; and most likely will learn a great deal more about your site than would be possible through study of 2D media alone.

How long does it take to produce a 3D model?

Again such questions are best answered in discussion between one of our staff members and you, so that we can get a better understanding of the nature of your data, the object, building, or site that needs modeling, and the quality and quantity of the data that will be provided to us.  After discussion, we can give you reasonably precise estimates regarding the length of time involved in the production of the best and most innovative visualizations for your needs.

It is important to keep in mind, that once the 3D models are complete, generating high-resolution 2D renderings, animations, flythroughs, and even virtual worlds are relatively quick and easy.  In other words, once the 3D models are satisfactorily completed, there are any number of residual visualization types that can then be generated quite efficiently and cost effectively.  While the cost and time needed at the start may be slightly more than traditional means of representation, the resulting series of spin-off products that can be created far excedes that possible by any other means.

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